
Ubisoft Proposes Closing Trials Studio RedLynx And Cutting 70 Singapore Jobs
The publisher is restructuring its global network as part of a focus on open-world games and live service.
14 Oct 2026 0 reads Compiled with AI
Ubisoft has proposed closing its RedLynx studio in Finland, affecting up to 52 positions as part of ongoing restructuring. The publisher stated it informed teams of this plan, which is subject to local change negotiation processes. Simultaneously, the company confirmed that 70 jobs at Ubisoft Singapore will also be impacted.
RedLynx was founded in Helsinki in 2000 and became best known for the Trials series of motorbike platformers. Ubisoft acquired the studio in 2011 after its breakout hit Trials HD launched on Xbox Live Arcade. The team later worked on porting Star Wars Outlaws to Switch 2 and supported other projects following Trials Rising in 2019.
The company stated that closing RedLynx occurred because the studio is not currently working on a new project and resizing would not ensure sustainability. Finnish law requires employers to consult with employees before layoffs, triggering mandatory change negotiations for companies with at least 50 staff. This legal requirement explains why Ubisoft has described the closure as a proposal rather than a final decision.

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At Ubisoft Singapore, the studio led development on Skull and Bones, which was reported to have caused a $200 million loss. The company stated that 70 positions are being impacted to align the studio with upcoming production needs. This team has also supported major titles like Assassin's Creed Black Flag Resynced in recent years.
Kotaku reported questions about whether RedLynx was truly idle, citing previous mentions of unannounced mobile games. The studio had announced a shift to mobile development in October 2025 before this latest proposal. This difference in reporting raises uncertainty about the specific reasons for the proposed closure.
The move leaves the future of the Trials series unclear after a seven-year gap since the last main game release. Some fans wonder if the franchise is ending for good following the potential dissolution of the studio that created it. Reports indicate the team shifted to mobile development before this latest proposal was announced.
Ubisoft is restructuring its global network into five creative houses with a focus on open-world games, live service, and generative AI. The company faces financial pressure, with its share price collapsing from €100 in 2018 to around €5 recently. This broader context frames the cuts as part of a larger effort to regain investor confidence.