
Elden Ring film budget rises to nearly $200 million
The fantasy epic directed by Alex Garland is slated to open on March 3, 2028, after a reported budget of nearly $200 million.
25 Oct 2026 0 reads Compiled with AI
FromSoftware and A24 are developing a film adaptation of the video game Elden Ring, with Alex Garland directing. The project’s budget has risen to nearly $200 million, according to the Wall Street Journal. Shooting took place in the United Kingdom over a four‑month period from April to July. The film is scheduled to open on March 3 2028.
The new budget is the highest A24 has spent on a film to date. The studio’s previous record spend was $70 million for Marty Supreme, followed by $50 million for Garland’s Civil War. By contrast, the low‑budget horror Backrooms cost $10 million to make and earned $400 million worldwide.
VFX‑heavy post‑production
Much of the high cost is expected to come from visual‑effects work. A Wall Street Journal report says the post‑production phase will be extensive and pricey, a prediction that echoes the studio’s long post‑production schedule. The four‑month shoot was followed by a post‑production period that will likely stretch well beyond the year‑and‑a‑half before the film’s release.
The cast includes Kit Connor, Cailee Spaeny, Ben Whishaw, Nick Offerman, Tom Burke, Havana Rose Liu, Sonoya Mizuno, Jonathan Pryce, Ruby Cruz, John Hodgkinson, Jefferson Hall, Emma Laird and Peter Serafinowicz. The story draws on a myth created by FromSoftware’s Hidetaka Miyazaki and expanded by George R. R. Martin. It is set in the Lands Between, where the shattered Elden Ring has plunged the realm into war and chaos.
The original game has sold more than 30 million copies worldwide.